- Numenera Corebook, Page 63
- Cypher System Rulebook, Page 128
Telekinesis. Psychokinesis. Mind over matter. The power has many names, but in the end, it all boils down to one thing—the molecules that make up all matter are yours to command. You likely call yourself a telekinetic or just a TK.
Many telekinetics prefer to wear tight clothing without much accouterment so there is little another TK could grab hold of psychically. On the other hand, you have the power to create very minor telekinetic effects at will, so your hair might always be in motion, you could have a few tiny objects floating around you, or you might wear a long cape that’s always billowing.
Jacks are the most likely characters to be telekinetics, but glaives find that the abilities add to their combat prowess, and nanos, of course, appreciate the additional power.